PC- Puzzle Game- 2024 -1 month
Within a laboratory, Gloomies, creatures born from experiments, reveal an unexpected consciousness and solidarity. Faced with the dangers and tests imposed by their creator, some choose to flee even if it means sacrificing some of their colleagues to offer others a chance at freedom.
「GAMEPLAY」
「my Tasks」
Scientist
I was in charge of making the character of the scientist and doing the animations . I chose a simple design that matched the DA, but also to blend in well with the decor. Several expressions can be observed to allow the player to know if he is succeeding.
Background
I chose a DA with flat colors and light shadows to avoid losing the player who is on the phone and who with too much detail would not see anything. It was inspired by the different futuristic laboratories and it was designed to allow you to see the 2 points of view thanks to the glass.
Assets
Being in charge of different assets that can help or kill the player, I wanted to show a futuristic side mixing old laboratories. To give a new effect to the game between future and past.
I was also responsible for animating part of it.
I was also responsible for animating part of it.
Badges
I was responsible for creating the different achievement badges. I gave them a simple side but with a few details
logo
In charge of the team logo, I created a logo with a futuristic design, perfectly reflecting the innovation and creativity of Nova, capturing the avant-garde spirit that characterizes each of our games.
「Software used」
「Link」