PC - couch Game - 2024 - 7 weeks
Ready to fall and face your friends? Retrieve the parachute for the longest time before falling and watch your friends lose
Trailer
My Tasks
Chara Design
I was in charge of designing the character and its variations, using a common base for all four designs and creating different textures to simplify the process and save time. The character has multiple designs to provide more options, as this was a key element of the game. The designs are simple, as we had to prioritize efficiency due to the ambitious nature of our project and the tight schedule we were working with
3D Modeling and texturing

Chara :
Numbers of poly : 3160
Animals :
 
Chicken :
Numbers of poly : 1756​​​​​​​
Cow :
Numbers of poly : 2848
others :
Rigging/skinning
I worked on the rigging and skinning for the character and animal
Animations
I was responsible for 3D animating both the character and the animals animations. For reference, I studied videos of skydivers, focusing on their movements to capture the fluidity and realism of freefall.
VFx
UI
I created some UI elements based on the UI that had already been made
「Software used」
「Link」

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